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Players don't trust ranked in Marvel Rivals and stats prove it

Authore: JackUpdate:Mar 18,2025

Statistics circulating on social media reveal a striking and potentially troubling rank distribution in the PC version of Marvel Rivals. The key area of concern? The overwhelming concentration of players in Bronze 3. This rank is automatically awarded upon reaching level 10, serving as the entry point to ranked matches.

Marvel Rivals rank distributionImage: x.com

Typically, competitive games employ a ranking system designed to resemble a Gaussian curve (bell curve). This distribution sees the majority of players clustered around the middle ranks (like Gold), with fewer players at the extremes (like Bronze). The inherent design often facilitates upward progression; wins yield more points than losses, gradually pulling players towards the center.

However, Marvel Rivals' rank distribution dramatically deviates from this norm. The observed data shows a staggering four-fold increase in Bronze 3 players compared to Bronze 2. This significant imbalance strongly suggests a lack of player engagement with the ranked system. While the underlying reasons may be multifaceted, this disparity represents a serious warning sign for NetEase, hinting at potential issues with the game's competitive structure or overall appeal.