Update on the Shadow of the Colossus Movie Adaptation
Director Andy Muschietti, known for his work on It and The Flash, recently provided an update on the long-awaited Shadow of the Colossus film adaptation. While the project, initially announced by Sony Pictures in 2009, has faced delays, Muschietti assures fans it's not abandoned.
The director acknowledges that several factors beyond creative ambition influence the project's timeline. He points to the ongoing discussions surrounding budget and the inherent challenges in adapting such a beloved and visually ambitious game. Muschietti confirms the existence of a preferred script among several versions.
Sony's recent announcements at CES 2025 further highlight their commitment to video game adaptations. Alongside the Shadow of the Colossus film, new live-action projects like Helldivers and animated adaptations of Horizon Zero Dawn and Ghost of Tsushima were revealed.
Muschietti, while not a self-proclaimed "big gamer," calls Shadow of the Colossus a "masterpiece" and has played it multiple times. He understands the game's unique atmosphere and the impact of its colossal enemies, noting influences on games like Dragon's Dogma 2. The director's aim is to translate the game's essence to the big screen, appealing to existing fans and introducing newcomers to this timeless classic. The legacy of Shadow of the Colossus, even with its high-definition remakes, continues to evolve, and this live-action adaptation promises to further expand its reach. The game's creator, Fumito Ueda, who was involved in the early stages of the film's development, has since founded GenDesign and announced a new sci-fi game, hinting at a continued exploration of themes similar to the original Shadow of the Colossus.