Home >  News >  Witcher 4 to Feature Unprecedented NPC Realism

Witcher 4 to Feature Unprecedented NPC Realism

Authore: LiamUpdate:Jan 18,2025

Witcher 4 to Feature Unprecedented NPC Realism

CD Projekt Red is setting a new standard for non-playable character (NPC) development in The Witcher 4. Following feedback on Cyberpunk 2077 and The Witcher 3, the studio aims to create a truly immersive world where every NPC feels alive and unique.

Game director Sebastian Kalemba outlined their new approach: “We have a rule: every NPC should look like they are living their own life with their own story.”

This vision is evident in the first trailer, showcasing the village of Stromford. Villagers adhere to local superstitions, worshipping a forest deity. A scene depicts a girl praying in the woods until Ciri arrives to battle a monster.

Kalemba further emphasized their commitment to realism: “We aim to make NPCs as realistic as possible – from appearance to facial expressions and behavior. This will create an even deeper immersion than before. We're really trying to set a new bar for quality.”

The developers plan to imbue each village and character with distinct features and narratives, reflecting the unique beliefs and customs of isolated communities.

The Witcher 4's 2025 release date has fans eagerly anticipating further details on this innovative approach to world and character design.