Clair Obscur: Expedition 33 News
2025
April 3
⚫︎ Clair Obscur: Expedition 33 is set to delight PC gamers with a spectrum of graphical settings ranging from Low to Epic. Console enthusiasts, on the other hand, can select between Performance and Quality modes. Notably, the game is PS5 Pro Enhanced, though specifics remain under wraps. Xbox players can now pre-load the game in anticipation of its worldwide launch on April 24 at 12 AM PT / 3 AM ET. The game promises an engaging challenge with 56 achievements and trophies, including tasks such as defeating bosses without taking damage and collecting all 33 music records.
Read more: Clair Obscur: Expedition 33 Reveals Graphics Settings, Trophy Expectations, and Xbox Pre-Load Info Ahead of Launch (Noisy Pixel)
March 24
⚫︎ Sandfall Interactive has decided to forego a minimap in Clair Obscur: Expedition 33, opting for a compass to guide players. This choice, as explained by producer Francois Meurisse, aims to foster a deeper sense of exploration and aligns with the game's narrative of venturing into uncharted territories. Meurisse emphasized, "They don’t have a map because every previous expedition failed," underscoring the game's immersive approach to making players feel as uncertain as their in-game characters.
Read more: Clair Obscur: Expedition 33 won't have a mini map to preserve its sense of discovery, says producer (PC Gamer)
March 21
⚫︎ The journey of Clair Obscur: Expedition 33 began as a passion project in 2019, driven by director Guillaume Broche's yearning for new turn-based RPGs. His inspiration stems from classics like Final Fantasy, Lost Odyssey, and FromSoftware's Sekiro, aiming to blend strategic combat with skill-based mechanics. Broche's vision is to create a game that resonates with fellow RPG enthusiasts.
Read more: Clair Obscur: Expedition 33's director was 'starving for new turn-based RPGs,' and figured if he wanted them, there would be others out there who'd want to play his game (PC Gamer)
March 19
⚫︎ Producer Francois Meurisse showcased Clair Obscur: Expedition 33's innovative gameplay, merging turn-based strategy with challenging, unpredictable enemy attacks. Rooted in JRPG traditions, the game sets itself apart with a Belle Epoque-inspired art style. Sandfall Interactive's goal is to craft a visually and mechanically unique experience, drawing from Final Fantasy, Sekiro, and deckbuilding games.
Read more: Clair Obscur: Expedition 33 is Sekiro Meets Belle Époque Meets JRPG (Game8)
March 3
⚫︎ Early playable demos of Clair Obscur: Expedition 33 have left gaming media buzzing with excitement. The game's turn-based combat system is praised as an evolution, paying homage to the great JRPGs while introducing fresh mechanics.
Read more: How Clair Obscur: Expedition 33’s turn-based combat pays homage to all-time great JRPGs (Epic Games Store News)
January 30
⚫︎ Even before its release, Clair Obscur: Expedition 33 is set to hit the big screen. Sandfall Interactive has teamed up with Story Kitchen, known for projects like Sonic and the upcoming Dredge movie, to bring the game's narrative and characters to life in a live-action film. While details on the director and cast are pending, the project is led by producers Dmitri M. Johnson, Mike Goldberg, and Elena Sandoval.
Read more: Clair Obscur is Getting Its Own Live-Action Movie (GameRant)
2024
August 29
⚫︎ Clair Obscur: Expedition 33 is a love letter to classic turn-based RPGs, with creative director Guillaume Broche citing influences from Final Fantasy VIII-X, Persona, and Octopath Traveler. Broche's ambition was to craft a visually stunning turn-based RPG that merges real-time combat with strategic depth. Players can switch party members in the open world and use unique abilities to solve puzzles. The positive reception has overwhelmed Broche, who hopes players will "break the game" with their creative builds.
Read more: Clair Obscur: Expedition 33 Wears Its FF and Persona Influences on Its Sleeves (Game8)
July 30
⚫︎ Drawing from art and literature, Clair Obscur: Expedition 33 reflects the Clair Obscur artistic movement and is inspired by the novel La Horde du Contrevent. Creative director Guillaume Broche highlighted the game's commitment to high-fidelity visuals and a reactive turn-based combat system, taking cues from Souls games, Devil May Cry, and NieR to modernize the genre.
Read more: Clair Obscur: Expedition 33's Historical Roots and Innovations (Game8)