Take-Two Interactive's commitment to supporting legacy titles, as long as player interest remains strong, offers a promising outlook for the future of GTA Online.
GTA Online's Future After GTA 6: A Look Ahead
Take-Two's Continued Support for GTA Online Hinges on Player Demand
The question on many fans' minds: What happens to GTA Online after GTA 6 launches? While Rockstar Games remains tight-lipped, Take-Two CEO Strauss Zelnick provided insightful commentary during a February 14, 2025 IGN interview. While declining to comment specifically on GTA Online's future, Zelnick offered a compelling analogy. He explained that Take-Two's policy is to support games with active player bases. He cited the continued success of both NBA 2K Online and its sequel in China as an example of this strategy, highlighting their decision to maintain support for the original even after the release of the sequel due to substantial player engagement in both titles. This suggests a strong likelihood of continued support for GTA Online as long as its player base remains engaged.
This approach makes perfect sense; GTA Online has been a phenomenal success for over a decade, generating substantial revenue. Discontinuing it would be a significant oversight, given its enduring popularity and profitability.
GTA 6 Online: A Potential Roblox/Fortnite-Style Platform?
Adding to the excitement surrounding GTA Online, a February 17, 2025 Digiday report suggests Rockstar is exploring a similar online experience for GTA 6, but with a crucial twist: user-generated content (UGC). This would position GTA 6's online component as a platform akin to Roblox and Fortnite, empowering players to create and share custom experiences.
Digiday's report indicates that Rockstar has been engaging with prominent creators from Roblox and Fortnite, as well as dedicated GTA content creators, to explore the possibilities of integrating UGC into GTA 6. This would allow players to modify in-game assets and environments, fostering a unique and dynamic visual sandbox.
Beyond expanding GTA 6's reach through content creators and modders, this strategy offers significant monetization opportunities for Rockstar and Take-Two through virtual item sales and revenue-sharing programs. While Rockstar has yet to respond to Digiday's inquiries, the potential for increased engagement and revenue is undeniable.
Even at 14 years old, GTA 5 and GTA Online remain incredibly popular, ranking as the third most-watched game on Twitch. The incorporation of user-generated content in GTA 6's online mode is poised to generate considerable buzz and further solidify its position as a leading online gaming experience.