Today marks the highly anticipated release of Sony's Marvel's Spider-Man 2 on PC, launching on January 30. After months of anticipation, PC gamers can now dive into the thrilling world of Spider-Man, with the port developed by Nixxes Software. The developers have put considerable effort into ensuring the game runs smoothly across a variety of hardware setups, as detailed on the PlayStation Blog.
Accompanied by a new trailer, Spider-Man 2 on PC not only drops the hard PSN requirement but also introduces advanced raytracing features, including DLSS 3.5 Ray Reconstruction. According to Nixxes graphics programmer Menno Bil, "In Marvel’s Spider-Man 2 on PC with ray reconstruction enabled, we see more detailed ray-traced reflections and better-defined ray-traced shadows, especially when viewing raytracing effects at steep angles. We also see improvements in the ray-traced interiors and less ghosting and noise in the ray-traced ambient occlusion.”
The game also supports DLSS 3 and FSR 3.1 Upscaling and Frame Generation technologies, with Intel’s XeSS upscaler available as well. While DLSS 4’s Multi Frame Generation isn't supported out of the box, users can leverage the Nvidia app to swap to the newer transformer model, potentially enhancing DLSS 3’s Frame Generation image quality.
For those with wider monitors, ultrawide support extends up to a 48:9 aspect ratio, with all cinematics viewable up to 32:9. This ensures an immersive experience for players using larger displays.
The system requirements for Spider-Man 2 on PC are thoughtfully divided into ray-traced and non-ray-traced configurations. For those uninterested in advanced reflections, the game can be run at 720p and 30 FPS on modest hardware such as an Nvidia GTX 1650, an Intel Core i3 8100, and 16 GB of RAM. On the other end of the spectrum, to achieve 4K at 60 FPS with "Ray Tracing Ultimate" settings, a setup with an RTX 4090, AMD Ryzen 7800X3D, and 32 GB of RAM is recommended.
Regarding the possibility of running Spider-Man 2 on a Steam Deck, the high RAM requirements and need for a modern graphics card make it a challenging proposition. While it might be possible, don't expect Steam Deck verification anytime soon. Previous titles like Spider-Man and Spider-Man: Miles Morales were PS4 ports and more scalable, whereas Spider-Man 2, originally a PS5 exclusive, may push the hardware further.
The comprehensive range of system requirements has garnered positive feedback online. A user commented on Reddit, "This must be the best hardware requirements sheet I’ve seen so far." Another user, ItsMeIcebear4, added, "Honestly, great job. If performance lives up to this, it'll be very well received."