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Sony émet un démontage du DMCA à Bloodborne 60fps Créateur de patch: Pourquoi maintenant?

Authore: DavidMise à jour:May 18,2025

Le créateur du patch de 60 images par seconde de 60 images par seconde de haut niveau, Lance McDonald, a reçu un avis de retrait du DMCA de Sony Interactive Entertainment. McDonald a partagé cette nouvelle via un tweet, déclarant qu'il avait respecté la demande en supprimant des liens vers le correctif qu'il avait précédemment publié en ligne. Il a également fait référence à une vidéo YouTube qu'il a créée en 2021 à propos du patch et a mentionné une rencontre humoristique avec l'ancien directeur de PlayStation Shuhei Yoshida, où il a divulgué son travail sur le mod 60FPS pour Bloodborne.

Bloodborne, développé par FromSoftware et publié sur la PS4, est devenu une énigme importante dans le monde du jeu en raison du manque de mises à jour ou d'améliorations de Sony depuis son lancement. Les fans ont réclamé un patch de nouvelle génération pour augmenter la fréquence d'images du jeu de 30 images par seconde à 60 images par seconde, ainsi que pour un remaster ou une suite. En l'absence de mises à jour officielles, des passionnés comme McDonald ont pris sur eux pour améliorer les performances du jeu. Récemment, les progrès de l'émulation de PS4, notamment via Shadps4, ont permis aux joueurs de faire l'expérience de Bloodborne en 60 images par seconde sur PC, ce qui peut avoir provoqué une réponse agressive de Sony. IGN a contacté Sony pour un commentaire supplémentaire sur la question.

Dans une interview avec des jeux Kinda Funny, Shuhei Yoshida a partagé sa théorie personnelle sur les raisons pour lesquelles Bloodborne n'a reçu aucune mise à jour ou remaste. Il a émis l'hypothèse que la présidente de FromSoftware, Hidetaka Miyazaki, qui est profondément attachée à Bloodborne, est trop occupée avec d'autres projets pour y travailler lui-même et ne veut pas que quelqu'un d'autre le touche. Yoshida a suggéré que PlayStation respecte les souhaits de Miyazaki, ce qui pourrait expliquer l'inactivité du jeu.

Bien que Bloodborne reste dormant près d'une décennie après sa libération initiale, il y a un certain espoir pour son avenir. Dans les interviews, Miyazaki a reconnu que le jeu pourrait bénéficier de la sortie de matériel plus moderne, bien qu'il déville souvent des questions directes sur le jeu, citant que FromSoftware ne possède pas l'IP.

Dernières nouvelles
As of now, there is no official confirmation that Netflix has debuted a new game called Thronglets from Black Mirror Season 7. In fact, Black Mirror remains a television series produced by Netflix, and while it has explored interactive storytelling (notably Bandersnatch in 2018), Netflix has not officially released a standalone game titled Thronglets.
The name

As of now, there is no official confirmation that Netflix has debuted a new game called Thronglets from Black Mirror Season 7. In fact, Black Mirror remains a television series produced by Netflix, and while it has explored interactive storytelling (notably Bandersnatch in 2018), Netflix has not officially released a standalone game titled Thronglets. The name "Thronglets" sounds fictional or speculative, possibly a fan-made concept or a rumor circulating online. Netflix has not announced any plans for a Black Mirror video game, let alone one with that title. If you’ve seen a headline or social media post about Thronglets, it may be misinformation, satire, or a fictional teaser. Always check trusted sources like Netflix’s official website, press releases, or reputable entertainment news outlets (like The Verge, Variety, or The Hollywood Reporter) for accurate updates. For now, Black Mirror Season 7 has not been confirmed, and no official game titled Thronglets exists. Keep an eye on official channels for any real announcements!

MindsEye Dev Calls on Fans to Wait for Official Launch After Street Date Breaks a Week Early, Confirms 'Major' Day-One Update for Physical Copies
In a surprising turn of events, the highly anticipated psychological thriller MindsEye—developed by indie studio EchoVault Games—has hit shelves and digital platforms earlier than scheduled, prompting the game’s developers to issue a public statement urging players to hold off on diving in until the official launch date.
The game, originally set to release on October 10, 2024, was discovered on retailer shelves and digital storefronts as early as October 3, sparking excitement—and confusion—among fans. Despite the early availability, EchoVault Games confirmed that the early release was unauthorized, likely due to a supply chain or distribution mishap.
In a heartfelt message posted on the official MindsEye Twitter/X account and Discord server, lead developer Lena Cho addressed the community:

MindsEye Dev Calls on Fans to Wait for Official Launch After Street Date Breaks a Week Early, Confirms 'Major' Day-One Update for Physical Copies In a surprising turn of events, the highly anticipated psychological thriller MindsEye—developed by indie studio EchoVault Games—has hit shelves and digital platforms earlier than scheduled, prompting the game’s developers to issue a public statement urging players to hold off on diving in until the official launch date. The game, originally set to release on October 10, 2024, was discovered on retailer shelves and digital storefronts as early as October 3, sparking excitement—and confusion—among fans. Despite the early availability, EchoVault Games confirmed that the early release was unauthorized, likely due to a supply chain or distribution mishap. In a heartfelt message posted on the official MindsEye Twitter/X account and Discord server, lead developer Lena Cho addressed the community: "We’re both thrilled and concerned that MindsEye has surfaced ahead of schedule. While we’re grateful that players are eager to experience the story, we strongly urge everyone to wait for the official launch on October 10. The early versions circulating may contain unpatched bugs, missing content, or incomplete systems—especially in the physical copies, which we’ve confirmed will receive a major day-one update to fix critical issues and unlock the full experience." Cho went on to reveal that the physical versions of MindsEye—available on PlayStation 5, Xbox Series X|S, and Nintendo Switch—will include a mandatory, large-scale update on launch day. This update, described as "major," will: Fix narrative inconsistencies discovered during final QA testing. Address performance issues in the game’s AI-driven dream sequences. Unlock new branching story paths that were locked at early build stages. Improve accessibility features, including enhanced colorblind modes and subtitle customization. The team emphasized that players who jump in early may miss out on these key improvements and risk encountering unfinished gameplay loops or broken save files. "We built MindsEye around player choice and emotional impact," Cho said. "The full story, the final audio design, and the emotional weight of every decision—all of it is finalized for October 10. We don’t want fans to experience a version that doesn’t reflect our vision." EchoVault Games has also announced a launch-day incentive for those who wait: players who purchase or download MindsEye on the official date will receive a digital artbook and an exclusive in-game theme for their player profile. As the community grapples with the temptation of an early playthrough, fans are rallying behind the developers’ call to wait, with many sharing the message across social media using #WaitForMindsEye. For now, the message is clear: The true MindsEye experience awaits on October 10.