Schedule I, the drug dealer simulation game that went viral on Steam overnight, continues to evolve with the release of Patch 5, updating the game to version 0.3.3f14. This patch marks significant improvements to the gameplay experience and sets the stage for the much-anticipated first content update, which is slated to launch this weekend.
Currently topping the sales charts on Steam, Schedule I has outpaced major titles such as Monster Hunter Wilds, GTA 5, and Marvel Rivals, thanks to its viral spread across social media, Twitch, and YouTube. In the game, players start as small-time dealers and work their way up to becoming kingpins, managing drug production and distribution in the gritty urban landscape of Hyland Point. Expansion involves acquiring properties, businesses, and hiring employees to build a formidable empire.The game's developer and publisher, TVGS, led by Australian indie developer Tyler, described the game's launch as "amazing but pretty overwhelming." Tyler expressed surprise at the massive response in a Reddit post, saying, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."
Patch 5 addresses several critical issues, including employee, multiplayer, and casino bugs. Tyler has introduced pathfinding validity checks to reduce the incidence of crashes, enhancing overall game stability.
Schedule I Update 5 version 0.3.3f14 patch notes:
Tweaks/Improvements
- Added an active display setting to choose which monitor the game displays on.
- Botanists will now automatically move product from their supplies to drying racks.
- Owned vehicles are now visible on the map app.
- Implemented validity checks/failsafes for NPC pathfinding and warping to prevent crashes on certain chipsets.
- Refactored employee item movement behaviour for improved efficiency.
- Implemented NPC effects culling at a certain distance to boost performance.
Bug fixes
- Fixed non-host clients sometimes unable to hit/stand in blackjack.
- Resolved a quest UI bug causing infinite loading screens in multiplayer.
- Fixed clipboard selections not reassigning without manual clearing.
- Corrected the dealer's premature hand reveal to non-host players in blackjack.
- Fixed the first-person jacket appearance.
- Corrected the premature rewarding of the 'Master Chef' achievement.
- Addressed property null references causing multiplayer loading/desync issues.
- Made the drying rack 'dry' button non-interactable if the input slot is reserved.
- Fixed NPC 'stay in building' behaviour errors for non-host players.
- Resolved NPC voiceover emitter null references.
Tyler also teased that sneak peeks of the upcoming first content update will be shared soon.
For those eager to dive deeper into the world of Schedule I, check out IGN's comprehensive guide. It covers the essentials of mixing recipes and creating profitable blends, accessing console commands, and the fastest ways to engage in multiplayer co-op to conquer Hyland Point with friends.