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Jak and Daxter: The Precursor Legacy - All Power Cells in Misty Island

Authore: AllisonUpdate:Feb 28,2025

Navigating Misty Island in Jak and Daxter: The Precursor Legacy

Misty Island, the site of Daxter's unfortunate transformation, presents a formidable challenge in Jak and Daxter: The Precursor Legacy. However, its perilous landscape conceals numerous secrets and Power Cells for intrepid explorers. Here's a comprehensive guide to conquering Misty Island:

Accessing Misty Island:

First, assist the fisherman in the Forbidden Jungle by helping him catch 200 pounds of fish. This earns you a Power Cell and access to the Speedboat in Sandover Village, your ticket to Misty Island.

1. The Sculptor's Muse:

Your initial task involves retrieving the Sculptor's Lost Muse, a golden creature resembling Daxter. Locate it near the docks. The Muse is elusive; chase it, utilizing roll jumps to traverse gaps and strategically intercept its turns. Breaking large bones creates makeshift bridges. Once captured, return the Muse to the Sculptor in Sandover Village for a Power Cell (save this for later).

2. Blue Eco and the Precursor Door:

Near the Muse's initial location, a platforming section with Blue Eco orbs leads to a Precursor Door. Collect the Blue Eco and proceed to the Precursor Platform (see image 3). Activate the platform with your Blue Eco charge to cross the gap and obtain a Power Cell.

3. The Dark Eco Pool Arena:

Return to the area where your adventure began. Activate the Precursor Door (mentioned above) to enter an arena. Waves of Lurkers attack, alongside aerial explosive projectiles. Utilize the Red Eco they drop for an advantage. Clear the arena to reveal stairs leading to the Dark Eco Pool and another Power Cell.

4. The Lurker Ship:

To the right of the arena exit lies a path to Misty Island's bay and a Lurker Ship. Cross the bridge, climb the ship's right side, and claim the Power Cell at the top.

5. The Cannon:

Ascend the ramp, dodging rolling and bouncing logs thrown by Lurkers. Utilize the side platforms for respite. Eliminate the two Lurkers guarding the cannon to earn a Power Cell. Use the cannon to destroy metal boxes in the arena for Precursor Orbs.

6. Balloon Lurkers:

Use the Zoomer (accessible via the Lurker Ship's opposite bridge) to eliminate five Balloon Lurkers patrolling the bay. Maneuver carefully to avoid mines, utilizing the Zoomer's hop for sharp turns and side approaches. This yields a Power Cell.

7. Zoomer Power Cell:

Ride the ramp (as shown in image 1), navigate around the rock (image 2), accelerate towards the edge, and hop to reach the Precursor Orbs and a Power Cell.

8. Scout Flies:

Seven Scout Flies are scattered across Misty Island:

  • One is accessible during the Muse chase (use a seesaw and ground pound to reach the cliff).
  • Two are near the arena door (traverse the crumbling path and a left-side gap).
  • One is found on the cliffs overlooking the bay (use a seesaw).
  • Two are on the Lurker Ship (one near the bridge, the other on a side platform).
  • One is near the top of the Zoomer ramp.

After collecting all seven Scout Flies and the final Power Cell, return the Muse to the Sculptor in Sandover Village to complete your Misty Island expedition.