7 Days To Die Infested Clear Missions: A Comprehensive Guide
This guide details everything you need to know about tackling the challenging Infested Clear Missions in 7 Days To Die, from initiation to reaping the rewards. These missions offer significant XP gains, valuable loot, and a chance to obtain rare items.
Starting an Infested Clear Mission
To begin, visit one of the five traders (Rekt, Jen, Bob, Hugh, or Joe) in the game. Mission difficulty depends on the tier (higher tier = harder) and biome (Wasteland missions are tougher than Forest missions). Infested missions unlock after completing 10 Tier 1 missions, requiring you to tackle waves of tougher zombies, including radiated zombies, cops, and ferals. Tier 6 missions are the most difficult but offer the best rewards. The objective remains consistent: eliminate all enemies in a designated area.
Completing an Infested Clear Mission
Upon arriving at the Point of Interest (POI), activate the mission marker. Leaving the area or dying results in mission failure. POIs often have designed paths with traps. Avoid these by taking alternative routes; building blocks can be invaluable for escaping traps or accessing higher vantage points.
Zombies are indicated by red dots on the screen; larger dots mean closer proximity. Prioritize headshots, but be aware of special zombie types:
Zombie Type | Abilities | Countermeasures |
---|---|---|
Cops | Spit toxic vomit, explode when injured | Maintain distance, use cover when they cock their heads back before spitting. |
Spiders | Jump long distances | Listen for their screech before they jump; get quick headshots. |
Screamers | Summon other zombies | Prioritize eliminating them to prevent being overwhelmed. |
Demolition Zombies | Carry explosive packages | Avoid hitting their chests; run away if the explosive starts beeping. |
The final room usually contains high-tier loot, but it's also heavily guarded. Ensure you are fully healed and prepared before entering. Always know your escape route. After clearing the zombies, report back to the trader. Infested missions offer additional loot beyond standard crates—an Infested Cache containing valuable ammo, magazines, and other items.
Infested Clear Mission Rewards
Rewards are random but influenced by game stage, loot stage (boosted by skills like Lucky Looter and mods like Treasure Hunter), mission tier, and perk points. Investing in "A Daring Adventurer" significantly improves rewards; at rank 4, you can select two rewards. Sell unwanted items to the trader for additional XP (1 XP per Duke).