The developers at MercurySteam are no strangers to crafting memorable gaming experiences, having previously been part of Rebel Act Studios, the minds behind the cult classic Severance: Blade of Darkness. Released in 2001, this game was renowned for its innovative combat system that allowed players to dismember their foes, bringing a level of brutality and realism to the forefront of gameplay. Severance served as a significant source of inspiration for MercurySteam's latest project.
In developing their new game, MercurySteam also looked to modern action-adventure titles for inspiration. Notably, they drew from the cinematic combat and richly detailed world of the God of War reboot by Santa Monica Studio. The team's goal was to blend fast-paced action with deep RPG elements, aiming to deliver a gaming experience that is both engaging and immersive.
One of the standout features of Blades of Fire is its unique weapon crafting system. Players can forge their own blades, customizing aspects such as length, weight, durability, and balance. This feature allows players to create weapons that perfectly suit their preferred combat style, enhancing the personal touch to their gaming experience.
The narrative of Blades of Fire centers on the warrior Aran de Lira, who embarks on a perilous journey against a cunning queen with the power to petrify metal. Throughout his adventure, Aran will encounter 50 different types of enemies, each demanding a distinct strategy to overcome.
Blades of Fire is set to launch on May 22, 2025, and will be available on PC (Epic Games Store), Xbox Series, and PlayStation 5. This eagerly anticipated title promises to blend the legacy of its developers' past work with cutting-edge gameplay mechanics, ensuring a thrilling experience for action-adventure fans.