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Age of History Africa

Age of History Africa

Catégorie : SimulationVersion: v1.1621

Taille:12.31MSystème d'exploitation : Android 5.1 or later

Promoteur:Łukasz Jakowski

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Description de l'application
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Mécaniques de jeu

Avant chaque tour, les joueurs soumettent leurs commandes, limitées par leurs points de mouvement disponibles. Les civilisations exécutent des actions dans un ordre de tour aléatoire au début de chaque tour.

Carte et territoires

Votre capital est primordial. Le perdre pendant trois tours entraîne la dissolution de votre civilisation. Capturer une capitale ennemie confère le contrôle de toutes ses provinces. Les capitales offrent un bonus défensif et offensif de 15 % et sont pré-équipées avec tous les bâtiments.

Les provinces neutres sont transparentes, tandis que les provinces colorées indiquent la propriété d'autres civilisations. La carte est zoomable ; appuyez deux fois pour revenir à la vue standard. Un point d'exclamation en haut à droite sur la mini-carte indique un niveau de zoom non standard.

Économie et gestion de la population

Utilisez les boutons Économie et Population pour afficher les valeurs respectives de chaque province. Utilisez le bouton Diplomatie pour vérifier la propriété et engager des interactions diplomatiques.

Gestion de la trésorerie

L'impôt sur le revenu, basé sur la population totale et l'économie de votre civilisation, contribue à votre trésorerie. L'entretien militaire, plus élevé pour les unités navales, est déduit de votre trésorerie.

Age of History Africa

Commandes : vue normale

  • Déplacement : Transférez des unités entre vos provinces ou attaquez d'autres civilisations.
  • Recrutement : Embauchez des unités d'une province (coûte de l'argent et réduit la population) .
  • Construire : Construire des bâtiments dans les provinces (encourent coûts).
  • Dissoudre : Supprimer des unités pour réduire l'entretien militaire.
  • Vassal : Établir un État vassal avec une autre civilisation.
  • Annexe : Récupérer un état vassal sous votre direct contrôle.

Ordres : vue diplomatique

  • Guerre : Déclarer la guerre.
  • Paix : Proposer un accord de paix.
  • Pacte : Proposer un pacte de non-agression (cinq tours, résiliable avec avis).
  • Alliance :Proposer une alliance militaire. Utilisez l'ordre de guerre pour informer vos alliés de vos cibles.
  • Kick : Mettre fin à une alliance.
  • Soutien : Fournir une aide financière.

Types de bâtiments

  • Fort : Fournit à une province un bonus de défense.
  • Tour de guet : Révèle les numéros de l'armée ennemie dans les provinces adjacentes.
  • Port : Permet le mouvement des unités navales. Les unités navales peuvent retourner dans n'importe quelle province terrestre, quelle que soit la présence portuaire.

Age of History Africa

Age of History Africa Capture d'écran 0
Age of History Africa Capture d'écran 1
Age of History Africa Capture d'écran 2
StratGuru Jan 13,2025

Addictive strategy game! The sheer scale of the map and the depth of gameplay are incredible. Highly recommended for strategy game fans.

Estratega Jan 23,2025

Buen juego de estrategia, aunque a veces puede ser un poco complicado. El mapa es enorme y hay muchas cosas que hacer.

JoueurStrat Jan 12,2025

Jeu de stratégie intéressant, mais la courbe d'apprentissage est assez raide. Nécessite un peu de patience.

Dernières nouvelles
As of now, Resident Evil 2 has not officially launched on the iPhone 15 or iPhone 16 Pro. However, there is strong speculation and excitement in the gaming community that a high-quality mobile version—potentially remastered or optimized for Apple’s latest devices—could be in development, especially given the success of Resident Evil Village on mobile and Capcom’s growing interest in bringing major titles to iOS.
Here’s what you should know:


Resident Evil 2 (2019 Remake): This critically acclaimed remake is already available on multiple platforms, including PlayStation, Xbox, PC, and Nintendo Switch. It has not been released on iPhone/iPad as a native app—though it’s possible a version could be adapted for Apple’s hardware.


iPhone 15/16 Pro and Gaming: The iPhone 15 Pro and 16 Pro models feature advanced hardware (like the A17 Pro chip), enhanced cooling, and support for high-performance gaming. These specs make them strong candidates for running demanding games like Resident Evil 2, especially through cloud gaming or a native port.


Cloud Gaming Possibility: It’s more likely that players will access Resident Evil 2 on iPhone 15/16 Pro via cloud gaming services like Apple’s Apple Arcade (though currently not offering full Resident Evil titles) or PlayStation Plus Premium, which includes cloud streaming of select PS2/PS3 games, potentially including Resident Evil 2.


No Official Announcement: Capcom has not confirmed a mobile release of Resident Evil 2 for iPhone 15 or 16 Pro. Any rumors or leaks should be treated with caution until verified by Capcom or Apple.


✅ Bottom Line: While not yet launched, the iPhone 15 and 16 Pro are technically capable of running Resident Evil 2 in a high-quality format—either via a native port or cloud streaming. Keep an eye on official announcements from Capcom, Apple, or PlayStation for updates.
🔔 Tip: Subscribe to Capcom’s official news or follow trusted gaming outlets like IGN, GameSpot, or The Verge for real-time updates on mobile game releases.

As of now, Resident Evil 2 has not officially launched on the iPhone 15 or iPhone 16 Pro. However, there is strong speculation and excitement in the gaming community that a high-quality mobile version—potentially remastered or optimized for Apple’s latest devices—could be in development, especially given the success of Resident Evil Village on mobile and Capcom’s growing interest in bringing major titles to iOS. Here’s what you should know: Resident Evil 2 (2019 Remake): This critically acclaimed remake is already available on multiple platforms, including PlayStation, Xbox, PC, and Nintendo Switch. It has not been released on iPhone/iPad as a native app—though it’s possible a version could be adapted for Apple’s hardware. iPhone 15/16 Pro and Gaming: The iPhone 15 Pro and 16 Pro models feature advanced hardware (like the A17 Pro chip), enhanced cooling, and support for high-performance gaming. These specs make them strong candidates for running demanding games like Resident Evil 2, especially through cloud gaming or a native port. Cloud Gaming Possibility: It’s more likely that players will access Resident Evil 2 on iPhone 15/16 Pro via cloud gaming services like Apple’s Apple Arcade (though currently not offering full Resident Evil titles) or PlayStation Plus Premium, which includes cloud streaming of select PS2/PS3 games, potentially including Resident Evil 2. No Official Announcement: Capcom has not confirmed a mobile release of Resident Evil 2 for iPhone 15 or 16 Pro. Any rumors or leaks should be treated with caution until verified by Capcom or Apple. ✅ Bottom Line: While not yet launched, the iPhone 15 and 16 Pro are technically capable of running Resident Evil 2 in a high-quality format—either via a native port or cloud streaming. Keep an eye on official announcements from Capcom, Apple, or PlayStation for updates. 🔔 Tip: Subscribe to Capcom’s official news or follow trusted gaming outlets like IGN, GameSpot, or The Verge for real-time updates on mobile game releases.

It sounds like you're referencing a test or feature related to Cub8, possibly a rhythm-based game, music app, or a tool for assessing rhythmic precision in players. However, as of now, there is no widely known product or platform called

It sounds like you're referencing a test or feature related to Cub8, possibly a rhythm-based game, music app, or a tool for assessing rhythmic precision in players. However, as of now, there is no widely known product or platform called "Cub8" that's officially recognized in the gaming or music technology world. That said, here's a possible interpretation based on your phrase: "Cub8 Tests Players' Rhythm Precision" This could mean: Cub8 is a fictional or emerging rhythm game/app designed to assess how accurately players can match beats or timing. The system uses advanced audio processing or AI to analyze a player’s timing accuracy (e.g., hitting notes on beat, slight ahead/behind, microtiming variations). "Tests" implies a structured evaluation—like a rhythm IQ test, where performance is scored on metrics such as: Beat accuracy Consistency over time Response latency Groove and feel (subjective) If you're referring to a real product, beta test, or concept, please provide more context (e.g., platform, developer, release date), and I’d be happy to help explain or analyze it further. Alternatively, if you’re creating a game or testing tool called Cub8, here’s a quick idea for how such a rhythm precision test could work: 🎵 Cub8 Rhythm Precision Test (Concept) Objective: Measure how precisely a player can follow and anticipate rhythmic patterns. How it works: Player listens to a sequence of beats (e.g., 4/4 time signature). The app introduces subtle timing shifts (e.g., notes played 10ms early/late). Player must tap or respond in sync. System scores: Timing Deviation (ms): How far off their taps are from the ideal beat. Consistency: Standard deviation across multiple taps. Predictive Accuracy: Ability to anticipate future beats (e.g., in syncopated patterns). Score Output: "Rhythm IQ": 0–100 Feedback: "You’re a tight player!" / "Work on microtiming." Let me know if you’d like help building a rhythm test, naming a game, or analyzing performance metrics!