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Age of History Africa

Age of History Africa

Category : SimulationVersion: v1.1621

Size:12.31MOS : Android 5.1 or later

Developer:Łukasz Jakowski

4.4
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Application Description

Age of History Africa is a global, turn-based strategy game where your objective is to conquer the African continent. With 436 distinct regions to control, you'll employ strategic maneuvers to seize territories, besiege enemy capitals, and develop your infrastructure to achieve ultimate dominance.

Engaging Gameplay

Age of History Africa's gameplay is both beginner-friendly and masterfully challenging. Sharpen your strategic thinking, diplomatic skills, and strive to become the ultimate conqueror. Featuring over 436 regions, 223 unique civilizations, and diverse game modes and campaigns, the game offers addictive gameplay enhanced by stylish minimalist graphics and realistic elements.

Age of History Africa

Game Mechanics

Before each round, players submit their orders, limited by their available Movement Points. Civilizations execute actions in a randomized turn order at the start of each round.

Map and Territories

Your capital is paramount. Losing it for three turns results in your civilization's dissolution. Capturing an enemy capital grants control of all its provinces. Capitals provide a +15% defensive and offensive bonus and come pre-equipped with all buildings.

Neutral provinces are transparent, while colored provinces indicate ownership by other civilizations. The map is zoomable; double-tap to reset to the standard view. A top-right exclamation mark on the minimap indicates a non-standard zoom level.

Economy and Population Management

Use the Economy and Population buttons to view each province's respective values. Utilize the diplomacy button to check ownership and engage in diplomatic interactions.

Treasury Management

Income tax, based on your civilization's total population and economy, contributes to your treasury. Military upkeep, higher for naval units, deducts from your treasury.

Age of History Africa

Orders: Normal View

  • Move: Transfer units between your provinces or attack other civilizations.
  • Recruit: Hire units from a province (costs money and reduces population).
  • Build: Construct buildings in provinces (incurs costs).
  • Disband: Remove units to reduce military upkeep.
  • Vassal: Establish a vassal state with another civilization.
  • Annex: Reclaim a vassal state under your direct control.

Orders: Diplomacy View

  • War: Declare war.
  • Peace: Propose a peace agreement.
  • Pact: Offer a non-aggression pact (five rounds, cancellable with notice).
  • Alliance: Propose a military alliance. Use the War order to inform allies of your targets.
  • Kick: Terminate an alliance.
  • Support: Provide financial aid.

Building Types

  • Fort: Provides a province with a defense bonus.
  • Watchtower: Reveals enemy army numbers in adjacent provinces.
  • Port: Enables naval unit movement. Naval units can return to any land province, regardless of port presence.

Age of History Africa

Age of History Africa Screenshot 0
Age of History Africa Screenshot 1
Age of History Africa Screenshot 2