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Emular la sangre de sangre con 60 fps casi perfectos en la PC

Authore: ChloeActualizar:Feb 20,2025

Emular la sangre de sangre con 60 fps casi perfectos en la PC

Thomas Morgan de Digital Foundry recientemente puso sangre a prueba de sangre en el emulador SHADPS4, analizando su rendimiento y el impacto de las mejoras creadas por la comunidad.

Para su evaluación, Morgan utilizó Shadps4 Build 0.5.1 por Diegolix29, una construcción derivada de la rama personalizada de Raphaelthegeat. Después de probar varias compilaciones, esta iteración arrojó los mejores resultados en su sistema: una CPU AMD Ryzen 7 5700X y una GPU GeForce RTX 4080.

Morgan sugiere instalar el Mod de Fix Explosion de Vertex. Si bien este MOD desactiva la personalización de la cara del carácter previo al juego, elimina efectivamente la distracción de problemas visuales manifestados como polígonos distorsionados o fuera de lugar. Ningún otro modificado es estrictamente necesario; Shadps4 incorpora un menú incorporado para administrar mejoras de rendimiento, que incluye soporte de 60 fps, resoluciones de hasta 4K y alternación de aberración cromática.

Mientras que los tartamudeos ocasionales estaban presentes, Bloodborne generalmente mantenía una fotograma estable de 60 fps. Los experimentos con resoluciones más altas (1440p y 1800p) dieron como resultado una mejor fidelidad visual, pero a costa de un rendimiento significativo y caídas frecuentes. Por lo tanto, Morgan recomienda mantener a 1080p (resolución nativa de PS4) o 1152p para un juego óptimo.

Morgan concluyó que la existencia misma de la emulación PS4 jugable a través de Shadps4 es una hazaña notable. Si bien el rendimiento de Bloodborne en el emulador no es perfecto, es demostrablemente impresionante, considerando los desafíos técnicos involucrados.

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