Techland is revolutionizing the gameplay of Dying Light 2 with the introduction of Tower Raid, a thrilling, roguelite-inspired mode that promises unpredictable challenges and intense survival scenarios. After extensive testing last year, this eagerly awaited feature is now officially integrated into the game, providing players with a completely new way to navigate the infected-ridden environment.
In Tower Raid, players won't embody Aiden Caldwell but will instead choose from four distinct warriors: Tank, Brawler, Ranger, or Specialist. Each warrior represents a unique combat archetype with specific abilities, fostering varied playstyles and strategic teamwork. For those seeking a tougher challenge, the mode allows players to scale down their team size—or brave the tower's perils solo.
The mode includes three difficulty settings—Quick, Normal, and Elite—each affecting the run's intensity and duration. Every session is procedurally generated, ensuring that no two climbs up the tower are identical. With constantly changing floor layouts and enemy encounters, adaptability is crucial for survival.
To keep the challenge fresh and engaging, Techland has implemented a new progression system where each failed attempt unlocks new abilities and weapons, gradually enhancing the player’s chances in subsequent runs. Deep within the tower, players can meet Sola, a mysterious merchant offering exclusive rewards such as the Office Day Outfit, Kuai Dagger, and Silenced Pistol to those who prove their prowess.
Despite the upcoming release of Dying Light: The Beast, Techland remains dedicated to enriching Dying Light 2 throughout 2025. Future updates will bring enhanced co-op mechanics, refined matchmaking, expanded community map integration, additional Tower Raid characters, new melee and ranged weapons, a new weapon class, improvements to the prologue, and significant graphical and technical enhancements.