MindsEye developer Build A Rocket Boy has urged fans to hold off on playing the game until its official launch, after a handful of players obtained physical copies a week early and shared their reactions online.
X / Twitter user @MrHazel88 posted a photo of a physical MindsEye disc along with a series of tweets criticizing the game’s condition, calling it a “technical mess.”
To get it clear for everyone out there, I’m going to play it later and report if it’s worth the money. #MindsEye #PlayStation #PlayStation5 pic.twitter.com/6HvLO2F1xb
— Unknown Reason (@MrHazel88) June 4, 2025
MindsEye is set to launch officially on June 10, meaning it’s already circulating prematurely. In response, Build A Rocket Boy took to social media to ask players not to spoil the experience and confirmed a day-one patch that fans should download before playing.
The studio said this “major” update for physical copies arrives at launch and includes “key improvements to ensure MindsEye plays as we intended and to meet all the characters at their best.”
Regarding spoilers, Build A Rocket Boy emphasized that MindsEye is “built around twists and emotional moments.”
“We want everyone to experience the story the same way at the same time on day one, without bias,” the studio added. “This means waiting until the official release date to play through the game firsthand.”
News Flash from Redrock pic.twitter.com/cTxQ4oPjLy
— MindsEye (@MindsEyeGame) June 4, 2025
Clearly, MindsEye is generating intense buzz—but the broken street date and early negative reviews are just the latest in a string of challenges Build A Rocket Boy has faced during development.
Last week, the studio’s co-CEO claimed there’s a “concerted effort” to “trash the game and the studio,” suggesting some are being paid or using spam bots to post negative feedback.
Mark Gerhard, who became co-CEO of the Edinburgh-based Build A Rocket Boy alongside former Rockstar North development chief Leslie Benzies last year, made these claims on the official MindsEye Discord, prompting widespread surprise among fans.
Just days before launch, Build A Rocket Boy’s Chief Legal Officer and Chief Financial Officer confirmed they had departed the company, raising concerns within the studio’s growing community.
MindsEye is scheduled to launch on June 10, 2025 for PS5, Xbox Series X and S, and PC via Steam and Epic Games Store. It features elements reminiscent of Grand Theft Auto, Watch Dogs, and Cyberpunk, along with a user-generated content system dubbed “AAA Minecraft.”MindsEye carries a $59.99 price tag. At launch, players will find a “tightly crafted linear story campaign,” alongside what’s described as “single-player free roam,” plus several missions: a horde mode called “Destruction Site Shootout,” and two combat missions (“Honor Amongst Thieves” and “Friendly Fire”). Also launching are six races, six checkpoint races, and three drone races. Those who purchase the premium pass will receive an additional horde mission and an exotic cosmetics pack.
After launch, Build A Rocket Boy plans to deliver a “constant stream” of new premium content each month, ensuring MindsEye remains a living, ever-expanding experience. This includes new missions, challenges, and game assets. “The continuous stream of studio-developed content, combined with the very best of the community’s own beautiful creations, means that MindsEye will continue to surprise and delight its players for decades to come,” the studio added.
Build A Rocket Boy also revealed its 2025 content roadmap. This summer will bring community updates and new missions; fall will introduce new single-player modes, multiplayer, and additional missions; winter will feature free roam enhancements and new missions. Premium pass holders will receive exclusive missions and new content packs throughout the year.