Takaya Imamura, a video game designer and manga artist renowned for his contributions to F-Zero, Star Fox, and The Legend of Zelda, has revealed that despite his impressive portfolio, the abundance of "so many amazing people" at Nintendo made him feel "inferior," and he ultimately found relief in leaving the company.
"Nintendo was filled with so many incredible individuals," Imamura posted on X, as noted and translated by Automaton, "and I constantly struggled to figure out how I could prove my own value in that setting," noting that he always carried "a lingering sense of inferiority."
"When I departed from the company, I genuinely felt a sense of liberation, as though I had been freed from the inferiority complex I’d carried for years," Imamura added. "At the same time, there was a sadness in realizing, 'I won’t get to collaborate with these people anymore…' That said, with retirement only a few years away, and considering that game development often spans many years, I felt a stronger urge to move forward at my own rhythm and pursue more freely creative projects."
While this perspective might be surprising, it appears many former Nintendo employees share similar feelings. Shinji Watanabe, a former Nintendo designer who now leads Epsilon Software, responded by comparing his ex-colleagues to "celestial beings," while Ken Watanabe, who spent a decade at Nintendo before becoming an indie creator, agreed, stating: "Nintendo truly is brimming with amazing people. Striving to distinguish myself among them was both exhausting and rewarding."
Speaking of Nintendo... were you aware that Super Mario Strikers — known as Mario Smash Football in Europe — will be added to the Nintendo Switch Online GameCube library on the Nintendo Switch 2 next week? This marks the first title added to the library since the Switch 2 launched earlier this month. Also, remember that an incredibly stylish replica GameCube controller is now available for a heavy dose of nostalgia…
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