Call of Duty: Warzone's Reclaimer 18 Shotgun Temporarily Deactivated
The popular Reclaimer 18 shotgun in Call of Duty: Warzone has been temporarily disabled. The official Call of Duty announcement offered little explanation, leaving players to speculate on the reasons behind its removal.
Warzone's vast arsenal, constantly expanding with weapons from new Call of Duty titles, presents ongoing balancing challenges. Integrating weapons designed for different games, such as the Modern Warfare 3-originating Reclaimer 18 (a semi-automatic shotgun based on the SPAS-12), can lead to unforeseen power imbalances or technical glitches.
The sudden disabling of the Reclaimer 18 has sparked debate among players. Some suggest a "glitched" blueprint, possibly the Inside Voices variant, is responsible for its overpowered performance. This theory points to potentially unintentional "pay-to-win" mechanics due to the blueprint's inclusion in a paid Tracer Pack.
Community reaction is mixed. Many applaud the developers' proactive approach to addressing potential imbalances, even suggesting a review of the JAK Devastators aftermarket parts which enable dual-wielding of the Reclaimer 18. Others express frustration, arguing that the issue should have been identified and resolved before the Tracer Pack's release. The lack of a specific timeline for the weapon's return further fuels this discontent. The situation highlights the ongoing tension between introducing new content and maintaining game balance in a constantly evolving title like Warzone.