Eclipse Glow Games, in a recent Wccftech interview, revealed the inspiration behind Tides of Annihilation's Arthurian setting and London backdrop. The game's Western focus, they explained, stemmed from Tencent's strategic direction. While Black Myth: Wukong targeted the Chinese market, Tides of Annihilation was designed to appeal to a Western audience, leading to the adoption of Arthurian legends. The core concept, centered around knights, evolved into the King Arthur and Knights of the Round Table narrative.
Arthurian Knights and a Post-Apocalyptic London
The game unfolds in a post-apocalyptic London, ravaged by an Outworld invasion, with Gwendolyn as the seemingly sole human survivor. This modern-day setting blends seamlessly with fantasy elements directly inspired by Arthurian myths.
Devil May Cry-Inspired Combat and Challenging Boss Battles
Tides of Annihilation's combat system draws clear inspiration from Devil May Cry, offering customizable playstyles with four weapons and over ten knight companions. Gwendolyn's ability to command the Knights of the Round Table adds a unique layer to the gameplay as she navigates ruined London. The developers promise over 30 bosses with unique abilities, emphasizing the challenging nature of the boss encounters. Accessibility is also a key feature, with adjustable difficulty settings catering to a wider player base.
Potential for an Anthology
Eclipse Glow Games expressed interest in expanding the franchise into an anthology, featuring different settings, mythologies, and protagonists while retaining the core Outworld invasion concept. The success of Tides of Annihilation, currently in beta, will determine the future of this potential anthology.
Tides of Annihilation is slated for a 2026 release on PC, PlayStation 5, and Xbox Series X|S. Players will follow Gwendolyn's journey as she confronts destiny and battles to save London and the intertwined realms of reality and Avalon.