In Pokémon TCG Pocket, Sleep is a significant hindrance, effectively neutralizing a Pokémon's offensive and defensive capabilities. While recovery is possible, its unpredictable nature can significantly impact gameplay. This guide details Sleep's effects and how to counter it.
Understanding Sleep in Pokémon TCG Pocket
A Pokémon afflicted with Sleep cannot attack, use abilities, or retreat. It becomes a vulnerable target while asleep.
Curing Sleep
There are primarily two methods for waking a sleeping Pokémon:
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Coin Toss: Each turn, a coin toss determines if the Pokémon awakens. This offers a chance of quick recovery but also the possibility of prolonged sleep.
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Evolution: Evolving a sleeping Pokémon instantly cures it.
A less common method involves the Koga Trainer card, which can return a sleeping Weezing or Muk to your hand. This is Pokémon-specific.
Sleep-Inducing Cards
Eight cards currently inflict Sleep:
Sleep Card | Method | How to Obtain |
---|---|---|
Darkrai (A2 109) | Guaranteed effect via "Dark Void" attack | Space-Time Smackdown (Dialga) |
Flabebe (A1a 036) | Guaranteed effect via "Hypnotic Gaze" move | Mythical Island |
Frosmoth (A1 093) | Guaranteed effect via "Powder Snow" attack | Genetic Apex |
Hypno (A1 125) | Coin flip via "Sleep Pendulum" ability | Genetic Apex (Pikachu) |
Jigglypuff (P-A 022) | Guaranteed effect via "Sing" attack | Promo-A |
Shiinotic (A1a 008) | Guaranteed secondary effect of "Flickering Spores" | Mythical Island |
Vileplume (A1 013) | Side effect of "Soothing Scent" | Genetic Apex (Charizard) |
Wigglytuff ex (A1 195) | Additional effect of "Sleepy Song" attack | Genetic Apex (Pikachu) |
Strategic Considerations
Hypno stands out due to its ability to inflict Sleep from the bench, making it a potent support card for Psychic decks, particularly alongside Mewtwo ex and Gardevoir. While other Sleep-inducing cards exist, Hypno's efficiency makes it currently the most competitive option. Strategic deck building and anticipating Sleep's impact are crucial for effective gameplay.