Maison >  Jeux >  Carte >  Jass board
Jass board

Jass board

Catégorie : CarteVersion: 4.1.6

Taille:19.0 MBSystème d'exploitation : Android 5.0+

2.5
Télécharger
Description de l'application

Cette application Jass Scorekeeping hautement adaptable, disponible pour les smartphones et tablettes Android, simplifie le suivi des points pour divers types de jeux Jass, notamment Schieber, Coiffeur, DiFeuzler et Molotov. Son design flexible s'adresse à divers styles de jeu et à ensemble de règles.

Caractéristiques clés:

  • Profils multiples: Créez et enregistrez des profils séparés pour différents paramètres de jeu et joueurs, éliminant la nécessité de supprimer des tours inachevés. Basculer facilement entre les profils pour s'adapter à différents ensembles de règles ou compositions de joueurs.
  • Partage de profil (NFC): Partagez instantanément votre profil actuel avec un autre appareil à l'aide d'Android Beam (NFC). Ceci est particulièrement utile pour des situations telles que des réglages à faible batterie ou à profil complexe.
  • Panneau Schieber: Points d'entrée individuellement (1/20/50/100) pour les WEIS, etc., ou entrez des tours complets, y compris les multiplicateurs (1x-7x) et les points d'adversaire. Les fonctionnalités d'annulation de la fonctionnalité, des points cibles personnalisables, des scores réglables par tour (par exemple, 314 pour les cartes doubles) et un suivi approfondi de statistiques. Une zone dédiée permet d'enregistrer des victoires / matchs.
  • Panneau de coiffeur: Choisissez parmi 16 types Jass prédéfinis ou créez vos propres types personnalisés. Ajustez le nombre de tours (6-12), la taille de l'équipe (2 ou 3) et les multiplicateurs. L'application affiche des statistiques sur des points réalisables et vous alerte si une équipe devient imbattable.
  • Panneau Differenzler: prend en charge 2 à 8 joueurs. Les annonces de points restent cachées jusqu'à ce que les points initiaux soient entrés. Les points du dernier joueur sont automatiquement calculés et les points de dernier tour sont modifiables.
  • Panneau Molotov: prend en charge 2 à 8 joueurs. Entrez les WEIS en trois clics, avec un calcul automatique des points exceptionnels. Les points sont modifiables et peuvent être entrés avec précision ou arrondis.
  • tableau de bord général: Un tableau de bord flexible pour divers types de jass, permettant la personnalisation des points cibles, des tours et des points par tour. Les points en suspens sont automatiquement calculés.

Code source: Le code source de l'application est accessible au public sur GitHub:

Quoi de neuf dans la version 4.1.6 (2 décembre 2024):

  • Correction de bogues: résout un problème avec une déclaration de victoire incorrecte lorsque les points cibles exacts ont été atteints.
Jass board Capture d'écran 0
Jass board Capture d'écran 1
Jass board Capture d'écran 2
Jass board Capture d'écran 3
Dernières nouvelles
As of now, Resident Evil 2 has not officially launched on the iPhone 15 or iPhone 16 Pro. However, there is strong speculation and excitement in the gaming community that a high-quality mobile version—potentially remastered or optimized for Apple’s latest devices—could be in development, especially given the success of Resident Evil Village on mobile and Capcom’s growing interest in bringing major titles to iOS.
Here’s what you should know:


Resident Evil 2 (2019 Remake): This critically acclaimed remake is already available on multiple platforms, including PlayStation, Xbox, PC, and Nintendo Switch. It has not been released on iPhone/iPad as a native app—though it’s possible a version could be adapted for Apple’s hardware.


iPhone 15/16 Pro and Gaming: The iPhone 15 Pro and 16 Pro models feature advanced hardware (like the A17 Pro chip), enhanced cooling, and support for high-performance gaming. These specs make them strong candidates for running demanding games like Resident Evil 2, especially through cloud gaming or a native port.


Cloud Gaming Possibility: It’s more likely that players will access Resident Evil 2 on iPhone 15/16 Pro via cloud gaming services like Apple’s Apple Arcade (though currently not offering full Resident Evil titles) or PlayStation Plus Premium, which includes cloud streaming of select PS2/PS3 games, potentially including Resident Evil 2.


No Official Announcement: Capcom has not confirmed a mobile release of Resident Evil 2 for iPhone 15 or 16 Pro. Any rumors or leaks should be treated with caution until verified by Capcom or Apple.


✅ Bottom Line: While not yet launched, the iPhone 15 and 16 Pro are technically capable of running Resident Evil 2 in a high-quality format—either via a native port or cloud streaming. Keep an eye on official announcements from Capcom, Apple, or PlayStation for updates.
🔔 Tip: Subscribe to Capcom’s official news or follow trusted gaming outlets like IGN, GameSpot, or The Verge for real-time updates on mobile game releases.

As of now, Resident Evil 2 has not officially launched on the iPhone 15 or iPhone 16 Pro. However, there is strong speculation and excitement in the gaming community that a high-quality mobile version—potentially remastered or optimized for Apple’s latest devices—could be in development, especially given the success of Resident Evil Village on mobile and Capcom’s growing interest in bringing major titles to iOS. Here’s what you should know: Resident Evil 2 (2019 Remake): This critically acclaimed remake is already available on multiple platforms, including PlayStation, Xbox, PC, and Nintendo Switch. It has not been released on iPhone/iPad as a native app—though it’s possible a version could be adapted for Apple’s hardware. iPhone 15/16 Pro and Gaming: The iPhone 15 Pro and 16 Pro models feature advanced hardware (like the A17 Pro chip), enhanced cooling, and support for high-performance gaming. These specs make them strong candidates for running demanding games like Resident Evil 2, especially through cloud gaming or a native port. Cloud Gaming Possibility: It’s more likely that players will access Resident Evil 2 on iPhone 15/16 Pro via cloud gaming services like Apple’s Apple Arcade (though currently not offering full Resident Evil titles) or PlayStation Plus Premium, which includes cloud streaming of select PS2/PS3 games, potentially including Resident Evil 2. No Official Announcement: Capcom has not confirmed a mobile release of Resident Evil 2 for iPhone 15 or 16 Pro. Any rumors or leaks should be treated with caution until verified by Capcom or Apple. ✅ Bottom Line: While not yet launched, the iPhone 15 and 16 Pro are technically capable of running Resident Evil 2 in a high-quality format—either via a native port or cloud streaming. Keep an eye on official announcements from Capcom, Apple, or PlayStation for updates. 🔔 Tip: Subscribe to Capcom’s official news or follow trusted gaming outlets like IGN, GameSpot, or The Verge for real-time updates on mobile game releases.

It sounds like you're referencing a test or feature related to Cub8, possibly a rhythm-based game, music app, or a tool for assessing rhythmic precision in players. However, as of now, there is no widely known product or platform called

It sounds like you're referencing a test or feature related to Cub8, possibly a rhythm-based game, music app, or a tool for assessing rhythmic precision in players. However, as of now, there is no widely known product or platform called "Cub8" that's officially recognized in the gaming or music technology world. That said, here's a possible interpretation based on your phrase: "Cub8 Tests Players' Rhythm Precision" This could mean: Cub8 is a fictional or emerging rhythm game/app designed to assess how accurately players can match beats or timing. The system uses advanced audio processing or AI to analyze a player’s timing accuracy (e.g., hitting notes on beat, slight ahead/behind, microtiming variations). "Tests" implies a structured evaluation—like a rhythm IQ test, where performance is scored on metrics such as: Beat accuracy Consistency over time Response latency Groove and feel (subjective) If you're referring to a real product, beta test, or concept, please provide more context (e.g., platform, developer, release date), and I’d be happy to help explain or analyze it further. Alternatively, if you’re creating a game or testing tool called Cub8, here’s a quick idea for how such a rhythm precision test could work: 🎵 Cub8 Rhythm Precision Test (Concept) Objective: Measure how precisely a player can follow and anticipate rhythmic patterns. How it works: Player listens to a sequence of beats (e.g., 4/4 time signature). The app introduces subtle timing shifts (e.g., notes played 10ms early/late). Player must tap or respond in sync. System scores: Timing Deviation (ms): How far off their taps are from the ideal beat. Consistency: Standard deviation across multiple taps. Predictive Accuracy: Ability to anticipate future beats (e.g., in syncopated patterns). Score Output: "Rhythm IQ": 0–100 Feedback: "You’re a tight player!" / "Work on microtiming." Let me know if you’d like help building a rhythm test, naming a game, or analyzing performance metrics!