SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator!
EARLY ACCESS
感谢您的支持!
一款休闲写实风格的无尽防御、基地建设、单位管理与生存要素的沙盒模拟器!繁荣您的区域,将其转化为安全堡垒,救援平民,将他们作为您的劳动力或疏散他们以确保其最终安全!通过多种战术和策略,利用各种单位、空中和地面载具(开发中)、建筑和武器,提升民众的生活质量,清除并消灭敌对势力和感染者,解决从轻微到灾难性的随机事件(开发中),这一切尽在您的手机之中!
SANDBOX Gameplay in your FINGERTIPS!
灵感源自PC端的生存殖民地、即时战略(RTS)和沙盒模拟游戏,并加入了生存要素
可接受性能的最低配置要求:
DEVICE: Oppo A5S, Equivalent or Better
CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) Equivalent or Better
GPU: PowerVR GE8320 Equivalent or Better
RAM: 32GB 3GB RAM Equivalent or Better
v0.1 Released!:
Endless Defense Outpost/Base Building Survival RTS SANDBOX
Units and Buildings function and logic
Endless Zombie Horde: they get faster each and every kill
Civilian/Workers/Builders Management
Resource Collection logic and Requirements
Units, Buildings and Resources Saving
One-Trusty Main Sentry Gun with Level Upgrades
Simple Basic Research Tree
Tactical Command System for Units
WIP v0.2 to be Released:
Reported Bugfixes - need the player's input! Thanks!
Early Features Improvement
Vehicles: Civilian and Military vehicles
Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop- needs to be improved
Main Sentry Gun Upgrade Improvements and Features
Player's Suggestion: to be collected
Not Started Yet v0.3 Release:
Reported Bugfixes - need the player's input! Thanks!
Cvilians & VIPs Rescue Operations
Expedition
In-depth Research Trees and Upgrades
Unit Gears and individual Customization
Explosives: Artillery, Grenade Launchers, Rockets,
Man/Unmanned Emplacements
Population's Mood Happy and Sad System
Not Started Yet v0.4 Release:
More Sandbox Options:
Grid Size
Starting Units
Starting Resources
Enemy Variants and Otherworldly Species:
Enemy Pathing and Logic Improvement
Raiders Human
Unit Cover System
Not Started Yet v0.5 Release:
ART & ANIMATION IMPROVEMENTS/REWORKS!
FPS Performance Optimization!
Random Events on Expeditions
Not Started Yet v0.6 Release:
Weather System
Day and Night Cycle System
Quarantine Facility
Infection System
Misc. Features to be Implemented:
Unit Customizations
Theme Customization
and More to be Envisioned!
It is Not Finished Until I'm Satisfied to this project Thank you for Supporting me!
Known Issues/Bugs:
-Walls/Defenses are doubled/Tripled Layered after loading a saved game(Making your Walls super ultra sturdy just like what the future president wants the wall to be)
-Zombies/Infected are super fast on 5000 Kills, 1000 Evacuated and above upon continuing a saved game
-low FPS on Main Menu(investigating but not a priority at the moment apologies)
-Fairly large install size this is due to the How-To-Play Animations(I used a Uncompressed Frames from GIFs to make the animations smooth and clear,
-(Priority)Rescued Survivors in Holding disappears when continuing a Saved Game will be fixed in the next update, for now the workaround for this is to Evacuate them on the chopper before quitting/exiting the game.
-Already dead Single Units are alive upon Continuing a Saved Game,
-Workers and Builders Count are reset to 4/5 upon Continuing a Saved Game,
-Sometimes Builders are stuck on building something invisible(they can still work to build and unbuild latest build and unbuild command)
-Sometimes Builders are stuck between built walls, you can use the finger tool in utilities options for interacting with the units.
-Workers will wander off sometimes, you can toggle collection tool to make them go back to work.


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