Helldivers 2 Armor Passives : 포괄적 인 가이드 및 계층 목록
Helldivers 2는 갑옷을 빛, 중간 및 무거운 변형으로 분류하여 각각의 이동성과 방어에 영향을 미칩니다. 그러나 실제 힘은 갑옷 패시브에 있습니다. 강력한 특전은 게임 플레이를 크게 바꾸고 있습니다. 이 안내서는 모든 패시브를 자세히 설명하고로드 아웃을 최적화하기위한 계층 목록을 제공합니다.
모든 갑옷 패시브와 그 효과
이 게임은 현재 14 개의 갑옷 패시브를 자랑하며, 각 전략을 형성하고 전투 효과를 형성합니다. 바디 갑옷 만 수동 능력을 부여합니다. 헬멧과 망토는 표준으로 유지됩니다.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
갑옷 수동 티어 목록 (버전 1.002.003)
이 계층 목록은 다양한 임무 및 적의 유형에 따른 전반적인 가치, 유틸리티 및 효율성을 기반으로 패시브를 평가합니다.
Tier | Armor Passive | Rationale |
---|---|---|
**S** | Engineering Kit | Extra grenades are invaluable for various tasks: sealing bug holes, destroying fabricators, and maximizing damage output with explosives. |
Med-Kit | Increased stim capacity and duration significantly boost survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Substantially improved ammo capacity and reload speed are game-changing, particularly for weapons with high ammo consumption. | |
**A** | Democracy Protects | Provides a strong defensive boost, especially early-game, mitigating lethal damage. |
Extra Padding | A reliable increase in overall damage resistance. | |
Fortified | Extremely useful against Automatons, enhancing survivability against explosive attacks and improving weapon effectiveness against robotic foes. | |
Servo-Assisted | The increased throwing range is highly beneficial for deploying stratagems and grenades safely, while increased limb health improves survivability. | |
**B** | Peak Physique | While the benefits are present, melee combat is generally avoided, limiting its overall effectiveness. |
Inflammable | Ideal for fire-based builds, particularly effective against enemies vulnerable to fire damage and in environments with fire hazards. | |
Scout | The radar enhancement is helpful for enemy detection, but its limited functionality prevents a higher ranking. | |
**C** | Acclimated | Resistance to multiple damage types is rarely needed in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, and even then, the overall impact is limited. | |
Electrical Conduit | Primarily useful against the Illuminate, but other passives offer greater overall value. | |
Unflinching | The reduction in recoil flinching provides minimal improvement to combat effectiveness. |
이 가이드는 갑옷 패시브를 선택할 때 정보에 입각 한 결정을 내릴 수있게 해주 며, 도전적인 지옥의 세계에서 효과를 극대화 할 수 있습니다.