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Les Wolves rebelles visent la qualité de Witcher 3 à Dawnwalker

Authore: LaylaMise à jour:Apr 10,2025

L'équipe de Rebel Wolves, composée d'anciens développeurs du Witcher 3 et Cyberpunk 2077, a annoncé son nouveau projet, The Blood of Dawnwalker . Bien qu'il ne vise pas la pleine échelle d'un titre AAA, le studio a fixé des buts ambitieux pour ce jeu. Le fondateur de Rebel Wolves, Mateusz Tomaszkiewicz, a souligné leur vision, déclarant:

"Nous voulons une qualité AAA, comme le Witcher 3 - c'est notre héritage. Mais en tant que petit studio sur notre premier projet, nous créons quelque chose de plus compact mais tout aussi poli."

Le jeu est conçu pour offrir une expérience complète dans les 30 à 40 heures, un contraste frappant avec le temps de jeu vaste du Witcher 3, qui s'étendait souvent au-delà de 200 à 300 heures. Tomaszkiewicz a remis en question l'importance de la taille du jeu pour définir un titre AAA, notant:

"Comparaison de tout au Witcher 3, qui était destiné à durer plus de 100 heures mais qui dépassait souvent 200 à 300 heures, est fou. Mais la taille est-elle ce qui fait un jeu AAA? Call of Duty est AAA sans une campagne massive. Donc, l'échelle est-elle vraiment importante?"

Il a également rejeté l'utilisation par l'industrie d'étiquettes comme "AAA" et "AAAA" comme dénué de sens, se concentrant plutôt sur la qualité de l'expérience de jeu.

The Blood of Dawnwalker est un RPG d'action où les joueurs contrôlent un protagoniste à demi-vampire qui a 30 jours et 30 nuits pour sauver ses proches. Malgré le délai, le jeu promet une expérience fluide et engageante. Développé à l'aide d'un moteur Unreal 5, il sera disponible sur PC, PS5 et Xbox Series X / S, bien qu'une date de sortie spécifique n'ait pas encore été annoncée.

L'image principale du sang de Dawnwalker

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The year is 2025, and the world stands on the precipice of a revelation buried beneath millennia of myth and memory. The Summer of the Ancients has begun—not with fireworks, but with a trembling in the earth, a low hum felt in the bones of those who walk the ancient paths.
From the snow-capped peaks of the Andes to the sun-baked deserts of the Sahara, and deep beneath the forests of Siberia, the Giants are stirring.
They were not gods. Not monsters. Not men.
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This year, the signs are undeniable:

The Gobi Desert cracked open to reveal a monolith inscribed with a language that breathes when spoken aloud.
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And then, on the night of the equinox, a voice—neither human nor machine—spoke through every broadcast, every device, every dream.

2025: Ancient Giants Await — The Return of the Forgotten Echoes The year is 2025, and the world stands on the precipice of a revelation buried beneath millennia of myth and memory. The Summer of the Ancients has begun—not with fireworks, but with a trembling in the earth, a low hum felt in the bones of those who walk the ancient paths. From the snow-capped peaks of the Andes to the sun-baked deserts of the Sahara, and deep beneath the forests of Siberia, the Giants are stirring. They were not gods. Not monsters. Not men. They were the First Architects, the silent watchers who shaped the stars before we learned to name them. Their bones lie in stone temples older than language. Their voices echo in the wind through the ruins of forgotten cities—places now uncovered by melting ice and satellite scans. This year, the signs are undeniable: The Gobi Desert cracked open to reveal a monolith inscribed with a language that breathes when spoken aloud. In northern Norway, the aurora danced in patterns that match an ancient star map from a 12,000-year-old cave painting. At Stonehenge, the stones realigned not with the solstice, but with a signal from deep within the Earth—pulsing like a heartbeat. And then, on the night of the equinox, a voice—neither human nor machine—spoke through every broadcast, every device, every dream. "We have waited. We have listened. The time of silence is over." Now, from every corner of the planet, people report visions: towering figures woven from light and shadow, walking through the ruins, touching the earth, and awakening forgotten technologies—machines made of crystal, networks of energy that hum beneath the oceans, and seeds that bloom in hours. The world is divided. Some call it the apocalypse. Others, salvation. But one truth emerges from the chaos: The Giants are not coming back to destroy. They are returning to remember. To reclaim what was lost. To teach what was forgotten. And humanity—scattered, fractured, wounded—must decide: Will we open our ears? Will we learn to speak their language? Or will we fall again to the fear of what we do not understand? 2025: Ancient Giants Await — The world is no longer alone. — And the age of echoes has begun. 🔔 Follow the pulse. Listen to the silence between the stars. 🌐 #AncientGiantsAwait #2025Reckoning #TheFirstAwakening

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